Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#9236 closed Bug Report (Fixed)

Mythweather: maps get removed on reload/update

Reported by: beirdo Owned by: beirdo
Priority: minor Milestone: 0.24.1
Component: MythTV - General Version: Master Head
Severity: medium Keywords:
Cc: Ticket locked: no

Description

When you press U to update the sources, or when an update timer hits, any static maps (an presumably animated maps) are not properly reloaded. I have traced it as far as to the MythUIImage::Load() call, which seems all in order, but no image is actually loaded from the cache, it seems. These are images that are cached, and are loaded from URLs.

Attachments (2)

fix-9236.patch (852 bytes) - added by beirdo 13 years ago.
0001-Fix-mythuiimage-loading-for-non-animated-gif.patch (1.6 KB) - added by beirdo 13 years ago.

Download all attachments as: .zip

Change History (9)

comment:1 Changed 13 years ago by beirdo

Status: newassigned

Changed 13 years ago by beirdo

Attachment: fix-9236.patch added

comment:2 Changed 13 years ago by beirdo

The attached patch seems to fix it, but I'm not sure if it will break other things such as animated gifs yet.

Changed 13 years ago by beirdo

comment:3 Changed 13 years ago by beirdo

OK, this seems to hit the spot better. It seems to hard crash (m_LowNum == m_HighNum == 1), as the filename isn't a pattern, so I added a check for containing %1 in the filename before stuffing into it with QString.arg() to avoid the SIGABRT.

comment:4 Changed 13 years ago by beirdo

heh, seems I screwed up and made that patch relative to the previous one. You get the idea though.

comment:5 Changed 13 years ago by beirdo

Milestone: unknown0.24.1
Owner: changed from cpinkham to beirdo

Closed by [27301]/[27302].

comment:6 Changed 13 years ago by beirdo

Resolution: Fixed
Status: assignedclosed

comment:7 Changed 13 years ago by beirdo

Errr. make that [27302]/[27303]

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